_Evry_Window Struct Reference

Data Fields

E_Win * ewin
Evas * evas
E_Zone * zone
Eina_Bool shaped
Evas_Object * o_main
Eina_Bool request_selection
Eina_Bool plugin_dedicated
Eina_Bool visible
Eina_List * handlers
Evry_Selectorselector
Evry_Selector ** selectors
Evry_Selector ** sel_list
unsigned int level
unsigned int mouse_button
Eina_Bool mouse_out
Eina_Bool grab
Evry_Statestate_clearing
struct {
   void(*   hide )(Evry_Window *win, int finished)
func
void * data
Ecore_Timer * delay_hide_action