i3
floating.h
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1 /*
2  * vim:ts=4:sw=4:expandtab
3  *
4  * i3 - an improved dynamic tiling window manager
5  * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
6  *
7  * floating.c: Floating windows.
8  *
9  */
10 #ifndef _FLOATING_H
11 #define _FLOATING_H
12 
13 #include "tree.h"
14 
16 typedef void(*callback_t)(Con*, Rect*, uint32_t, uint32_t, const void*);
17 
19 #define DRAGGING_CB(name) \
20  static void name(Con *con, Rect *old_rect, uint32_t new_x, \
21  uint32_t new_y, const void *extra)
22 
24 typedef enum { BORDER_LEFT = (1 << 0),
25  BORDER_RIGHT = (1 << 1),
26  BORDER_TOP = (1 << 2),
27  BORDER_BOTTOM = (1 << 3)} border_t;
28 
35 void floating_enable(Con *con, bool automatic);
36 
42 void floating_disable(Con *con, bool automatic);
43 
53 void toggle_floating_mode(Con *con, bool automatic);
54 
59 void floating_raise_con(Con *con);
60 
67 
68 #if 0
69 
75 void floating_assign_to_workspace(Client *client, Workspace *new_workspace);
76 
83 int floating_border_click(xcb_connection_t *conn, Client *client,
84  xcb_button_press_event_t *event);
85 
86 #endif
87 
92 void floating_drag_window(Con *con, const xcb_button_press_event_t *event);
93 
100 void floating_resize_window(Con *con, const bool proportional, const xcb_button_press_event_t *event);
101 
102 #if 0
103 
110 void floating_focus_direction(xcb_connection_t *conn, Client *currently_focused,
111  direction_t direction);
112 
117 void floating_move(xcb_connection_t *conn, Client *currently_focused,
118  direction_t direction);
119 
125 void floating_toggle_hide(xcb_connection_t *conn, Workspace *workspace);
126 
127 #endif
128 
136 void drag_pointer(Con *con, const xcb_button_press_event_t *event,
137  xcb_window_t confine_to, border_t border, callback_t callback,
138  const void *extra);
139 
147 void floating_reposition(Con *con, Rect newrect);
148 
154 void floating_fix_coordinates(Con *con, Rect *old_rect, Rect *new_rect);
155 
156 #endif