pub struct RectRenderer {
vao: c_uint,
vbo: c_uint,
programs: [RectShaderProgram; 4],
vertices: [Vec<Vertex>; 4],
}
Fields§
§vao: c_uint
§vbo: c_uint
§programs: [RectShaderProgram; 4]
§vertices: [Vec<Vertex>; 4]
Implementations§
Trait Implementations§
source§impl Debug for RectRenderer
impl Debug for RectRenderer
Auto Trait Implementations§
impl Freeze for RectRenderer
impl RefUnwindSafe for RectRenderer
impl Send for RectRenderer
impl Sync for RectRenderer
impl Unpin for RectRenderer
impl UnwindSafe for RectRenderer
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T: ?Sized,
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