Qt 5.15
Qt Data Visualization
C++ Classes
QCustom3DVolume
Qt Data Visualization | Commercial or GPLv3
List of All Members for QCustom3DVolume
This is the complete list of members for
QCustom3DVolume
, including inherited members.
QCustom3DVolume
(const QVector3D &, const QVector3D &, const QQuaternion &, int , int , int , QVector<uchar> *, QImage::Format , const QVector<QRgb> &, QObject *)
QCustom3DVolume
(QObject *)
alphaMultiplierChanged
(float )
colorTableChanged
()
drawSliceFramesChanged
(bool )
drawSlicesChanged
(bool )
meshFileChanged
(const QString &)
positionAbsoluteChanged
(bool )
positionChanged
(const QVector3D &)
preserveOpacityChanged
(bool )
rotationChanged
(const QQuaternion &)
scalingAbsoluteChanged
(bool )
scalingChanged
(const QVector3D &)
shadowCastingChanged
(bool )
sliceFrameColorChanged
(const QColor &)
sliceFrameGapsChanged
(const QVector3D &)
sliceFrameThicknessesChanged
(const QVector3D &)
sliceFrameWidthsChanged
(const QVector3D &)
sliceIndexXChanged
(int )
sliceIndexYChanged
(int )
sliceIndexZChanged
(int )
textureDataChanged
(QVector<uchar> *)
textureDepthChanged
(int )
textureFileChanged
(const QString &)
textureFormatChanged
(QImage::Format )
textureHeightChanged
(int )
textureWidthChanged
(int )
useHighDefShaderChanged
(bool )
visibleChanged
(bool )
~QCustom3DVolume
()
alphaMultiplier
() const : float
colorTable
() const : QVector<QRgb>
createTextureData
(const QVector<QImage *> &) : QVector<uchar> *
drawSliceFrames
() const : bool
drawSlices
() const : bool
isPositionAbsolute
() const : bool
isScalingAbsolute
() const : bool
isShadowCasting
() const : bool
isVisible
() const : bool
meshFile
() const : QString
position
() const : QVector3D
preserveOpacity
() const : bool
renderSlice
(Qt::Axis , int ) : QImage
rotation
() : QQuaternion
scaling
() const : QVector3D
setAlphaMultiplier
(float )
setColorTable
(const QVector<QRgb> &)
setDrawSliceFrames
(bool )
setDrawSlices
(bool )
setMeshFile
(const QString &)
setPosition
(const QVector3D &)
setPositionAbsolute
(bool )
setPreserveOpacity
(bool )
setRotation
(const QQuaternion &)
setRotationAxisAndAngle
(const QVector3D &, float )
setScaling
(const QVector3D &)
setScalingAbsolute
(bool )
setShadowCasting
(bool )
setSliceFrameColor
(const QColor &)
setSliceFrameGaps
(const QVector3D &)
setSliceFrameThicknesses
(const QVector3D &)
setSliceFrameWidths
(const QVector3D &)
setSliceIndexX
(int )
setSliceIndexY
(int )
setSliceIndexZ
(int )
setSliceIndices
(int , int , int )
setSubTextureData
(Qt::Axis , int , const uchar *)
setSubTextureData
(Qt::Axis , int , const QImage &)
setTextureData
(QVector<uchar> *)
setTextureDepth
(int )
setTextureDimensions
(int , int , int )
setTextureFile
(const QString &)
setTextureFormat
(QImage::Format )
setTextureHeight
(int )
setTextureImage
(const QImage &)
setTextureWidth
(int )
setUseHighDefShader
(bool )
setVisible
(bool )
sliceFrameColor
() const : QColor
sliceFrameGaps
() const : QVector3D
sliceFrameThicknesses
() const : QVector3D
sliceFrameWidths
() const : QVector3D
sliceIndexX
() const : int
sliceIndexY
() const : int
sliceIndexZ
() const : int
textureData
() const : QVector<uchar> *
textureDataWidth
() const : int
textureDepth
() const : int
textureFile
() const : QString
textureFormat
() const : QImage::Format
textureHeight
() const : int
textureWidth
() const : int
useHighDefShader
() const : bool