---
name: brickshooter
version: 0.04_6
origin: games/brickshooter
comment: Push blocks on to the playing field, match block colors to remove them
arch: freebsd:9:x86:64
www: http://bilious.homelinux.org/~paxed/brickshooter/
maintainer: amdmi3@FreeBSD.org
prefix: /usr/local
licenselogic: single
flatsize: 2853130
desc: |
  brickshooter is a small puzzle game for linux, where you'll have
  to clear the central area from different colored bricks. Three or
  more same colored bricks that touch will vanish. You can shoot
  bricks into the playing field from the fringes.

  WWW: http://bilious.homelinux.org/~paxed/brickshooter/
deps:
  xproto: {origin: x11/xproto, version: 7.0.24}
  xf86vidmodeproto: {origin: x11/xf86vidmodeproto, version: 2.3.1}
  xextproto: {origin: x11/xextproto, version: 7.2.1}
  renderproto: {origin: x11/renderproto, version: 0.11.1}
  randrproto: {origin: x11/randrproto, version: 1.4.0}
  libxcb: {origin: x11/libxcb, version: 1.9.1}
  libXxf86vm: {origin: x11/libXxf86vm, version: 1.1.3}
  libXrender: {origin: x11/libXrender, version: 0.9.8}
  libXrandr: {origin: x11/libXrandr, version: 1.4.1}
  libXfixes: {origin: x11/libXfixes, version: 5.0.1}
  libXext: {origin: x11/libXext, version: '1.3.2,1'}
  libXdmcp: {origin: x11/libXdmcp, version: 1.1.1}
  libXdamage: {origin: x11/libXdamage, version: 1.1.4}
  libXau: {origin: x11/libXau, version: 1.0.8}
  libX11: {origin: x11/libX11, version: '1.6.1,1'}
  kbproto: {origin: x11/kbproto, version: 1.0.6}
  fixesproto: {origin: x11/fixesproto, version: 5.0}
  dri2proto: {origin: x11/dri2proto, version: 2.8}
  damageproto: {origin: x11/damageproto, version: 1.2.1}
  libxml2: {origin: textproc/libxml2, version: 2.8.0_2}
  expat: {origin: textproc/expat2, version: 2.1.0}
  smpeg: {origin: multimedia/smpeg, version: 0.4.4_10}
  pciids: {origin: misc/pciids, version: 20130818}
  webp: {origin: graphics/webp, version: 0.1.3_1}
  tiff: {origin: graphics/tiff, version: 4.0.3}
  sdl_image: {origin: graphics/sdl_image, version: 1.2.12_2}
  png: {origin: graphics/png, version: 1.5.17}
  libdrm: {origin: graphics/libdrm, version: 2.4.46}
  libGLU: {origin: graphics/libGLU, version: 9.0.0}
  libGL: {origin: graphics/libGL, version: 8.0.5_4}
  jpeg: {origin: graphics/jpeg, version: 8_4}
  jbigkit: {origin: graphics/jbigkit, version: 1.6}
  aalib: {origin: graphics/aalib, version: 1.4.r5_6}
  sdl: {origin: devel/sdl12, version: '1.2.15_2,2'}
  pkgconf: {origin: devel/pkgconf, version: 0.9.2_1}
  libpthread-stubs: {origin: devel/libpthread-stubs, version: 0.3_3}
  libpciaccess: {origin: devel/libpciaccess, version: 0.13.2}
  libiconv: {origin: converters/libiconv, version: 1.14_1}
  timidity: {origin: audio/timidity, version: 0.2i_1}
  sdl_mixer: {origin: audio/sdl_mixer, version: 1.2.12_3}
  libvorbis: {origin: audio/libvorbis, version: '1.3.3_1,3'}
  libogg: {origin: audio/libogg, version: '1.3.1,4'}
  libmikmod: {origin: audio/libmikmod, version: 3.1.12}
  flac: {origin: audio/flac, version: 1.3.0_1}
categories:
- games
shlibs_required:
- libSDL-1.2.so.11
- libSDL_image-1.2.so.8
- libSDL_mixer-1.2.so.12
