---
name: bullet
version: 2.77_1
origin: devel/bullet
comment: 3D collision detection and rigid body dynamics library
arch: freebsd:9:x86:64
www: http://www.bulletphysics.com
maintainer: acm@FreeBSD.org
prefix: /usr/local
licenselogic: single
flatsize: 6258600
desc: "Bullet is a professional open source multi-threaded 3D Collision Detection
  and \nRigid Body Dynamics Library. It is free for commercial use under the ZLib
  \nlicense.\n\nThe library is being used by several professional game developers
  on PC, \nPlayStation 3, XBox 360 and Nintendo Wii.\n\nSony Computer Entertainment
  provides a parallel SPU optimized version, and \ncollaborations with IBM, Intel,
  AMD and NVidia to exploit their parallel \nhardware.\n\nBullet is native part of
  Blender 3D modeler and it supports COLLADA Physics \nfile format.\n\n\nWWW:\thttp://www.bulletphysics.com\n"
deps:
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  inputproto: {origin: x11/inputproto, version: 2.3}
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  libxml2: {origin: textproc/libxml2, version: 2.8.0_2}
  expat: {origin: textproc/expat2, version: 2.1.0}
  pciids: {origin: misc/pciids, version: 20130818}
  libdrm: {origin: graphics/libdrm, version: 2.4.46}
  libGLU: {origin: graphics/libGLU, version: 9.0.0}
  libGL: {origin: graphics/libGL, version: 8.0.5_4}
  freeglut: {origin: graphics/freeglut, version: 2.8.1}
  pkgconf: {origin: devel/pkgconf, version: 0.9.2_1}
  libpthread-stubs: {origin: devel/libpthread-stubs, version: 0.3_3}
  libpciaccess: {origin: devel/libpciaccess, version: 0.13.2}
  libiconv: {origin: converters/libiconv, version: 1.14_1}
categories:
- devel
files:
  /usr/local/include/bullet/Bullet-C-Api.h: 77cddef788af2be717a897f8d13a920fe6aa8e2f0e35d01c34aa7194b20d56ee
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  /usr/local/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h: 47d23f760e64648217854f7460adfcfce7cef841b5164a136ea8d1c4aaf852b8
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  /usr/local/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h: 1007caf69c75a4d75f33d7720ac2acb8a19a6fb29d2b2c3d12f838fc635765f0
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