---
name: fteqw
version: 3343_9
origin: games/fteqw
comment: QuakeWorld client with cool features, but still compatible
arch: freebsd:9:x86:64
www: http://fteqw.com/
maintainer: ports@FreeBSD.org
prefix: /usr/local
licenselogic: single
flatsize: 5358960
desc: |
  The intentions to the FTE QuakeWorld mod are to add some cool features to
  QuakeWorld, without loosing any (backwards) compatibility.

  All QuakeWorld clients should be able to connect to an FTE server, and all
  FTE clients should connect to any other QW server.

  The FTE client supports Quake, NetQuake, QuakeWorld, Quake II, Quake III
  Arena, Hexen 2, Nexuiz, and others.

  WWW: http://fteqw.com/
deps:
  xproto: {origin: x11/xproto, version: 7.0.24}
  xf86vidmodeproto: {origin: x11/xf86vidmodeproto, version: 2.3.1}
  xextproto: {origin: x11/xextproto, version: 7.2.1}
  renderproto: {origin: x11/renderproto, version: 0.11.1}
  randrproto: {origin: x11/randrproto, version: 1.4.0}
  libxcb: {origin: x11/libxcb, version: 1.9.1}
  libXxf86vm: {origin: x11/libXxf86vm, version: 1.1.3}
  libXrender: {origin: x11/libXrender, version: 0.9.8}
  libXrandr: {origin: x11/libXrandr, version: 1.4.1}
  libXfixes: {origin: x11/libXfixes, version: 5.0.1}
  libXext: {origin: x11/libXext, version: '1.3.2,1'}
  libXdmcp: {origin: x11/libXdmcp, version: 1.1.1}
  libXdamage: {origin: x11/libXdamage, version: 1.1.4}
  libXau: {origin: x11/libXau, version: 1.0.8}
  libX11: {origin: x11/libX11, version: '1.6.1,1'}
  kbproto: {origin: x11/kbproto, version: 1.0.6}
  fixesproto: {origin: x11/fixesproto, version: 5.0}
  dri2proto: {origin: x11/dri2proto, version: 2.8}
  damageproto: {origin: x11/damageproto, version: 1.2.1}
  libxml2: {origin: textproc/libxml2, version: 2.8.0_2}
  expat: {origin: textproc/expat2, version: 2.1.0}
  pciids: {origin: misc/pciids, version: 20130818}
  png: {origin: graphics/png, version: 1.5.17}
  libdrm: {origin: graphics/libdrm, version: 2.4.46}
  libGLU: {origin: graphics/libGLU, version: 9.0.0}
  libGL: {origin: graphics/libGL, version: 8.0.5_4}
  jpeg: {origin: graphics/jpeg, version: 8_4}
  aalib: {origin: graphics/aalib, version: 1.4.r5_6}
  quake-data: {origin: games/quake-data, version: 1.0.6_1}
  sdl: {origin: devel/sdl12, version: '1.2.15_2,2'}
  pkgconf: {origin: devel/pkgconf, version: 0.9.2_1}
  libpthread-stubs: {origin: devel/libpthread-stubs, version: 0.3_3}
  libpciaccess: {origin: devel/libpciaccess, version: 0.13.2}
  libiconv: {origin: converters/libiconv, version: 1.14_1}
  libvorbis: {origin: audio/libvorbis, version: '1.3.3_1,3'}
  libogg: {origin: audio/libogg, version: '1.3.1,4'}
categories:
- games
shlibs_required:
- libX11.so.6
- libXext.so.6
- libpng15.so.15
- libjpeg.so.11
- libXxf86vm.so.1
- libSDL-1.2.so.11
options: {SERVER: on, SDLCLIENT: on, OPTIMIZED_CFLAGS: on, GLCLIENT: on}
message: |
  ==============================================================================

  FTE QuakeWorld has been installed.

  By default it saves configuration to ~/.fte, to avoid run with "-nohome".

  To select the game you want to play use "-basedir <dir>". For example, to play
  Quake use "-basedir /usr/local/share/quake".

  For a complete list of supported games see:
  http://www.fteqw.com/wiki/index.php?title=SupportedGames

  ==============================================================================
